Lost in lies
Please use fullscreen mode!
Made for Jame Gam #58
--- Controls ---
WASD/ ZQSD/ arrow keys -> Moving
C -> Settings (You can adjust sensitivity and volume)
E -> Interact (Only possible with a phone)
--- About the game ---
You're trying to escape a facility.
Scientists will give you directions, but be aware! Some will lie and others will tell the truth. At the beginning of each floor, you get to know how many scientists will lie and how many will tell the truth.
You constantly have to choose between 2 doors. There are 2 possibilities:
- You choose the right door - Nothing happens. Maybe with a little luck a telephone will spawn. If you listen to it, you'll get to know if the following directions will be true or false.
- You choose the wrong door - You'll get injected by the needle of a syringe. If you get injected 3 times, you lose. To not make it too brutal, you'll respawn on the same floor.
There are 3 floors to get through. If you get to floor 0, you can escape. Each floor has more rooms.
--- About me ---
I'm a solo developer and made everything myself. Here is everything I've used:
- Game engine: Godot
- Textures: I've gathered them from Poly Haven (everything has a CC0 license. Afterwards, I've edited them with Krita and Aseprite.
- 3D-models: Blockbench
- Music: FL studio
- SFX: FL studio
--- Side notes ---
If you find any bugs, let me know!
It seems that Floor 2 and 1 are performance heavy for a web-build. In the next game jams, I'll have to learn optimization and apply it (it's not unplayable though).




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